terminal-mines — console ASCII puzzle game based on the game Minesweeper (minesweeper clone).
Minesweeper (Minesweeper) — puzzle game with flat or three-dimensional game field is divided into adjacent cells (squares, hexagons, cubes, etc.), some of which are “mined“. The aim of the game is to uncover all cells not containing mines, opening the cell with a mine, the player loses.
Gameplay terminal-mines are similar to the original puzzle is in the opening of the cell, trying not to open the box with mine. After opening the cells without mines it appears a number showing how many cells next to the open “bomb“. Using these figures, the player can try to calculate the location min.
If the player reveals a tile with a mine, the game ends with a loss. The mines are placed after the first move, so to lose at the first move is impossible. The player wins by opening all “not bugged” cell. Success in the game depends heavily on the location of mines, under certain constellations of mines impossible to win.
terminal-mines based on libminesweeper embedded library for handling game logic Minesweeper (from the same author), established to maximize the efficient use of system resources. Using additional options you can specify the width/height of the game Board and the number of established mines to control using a keyboard.
License: MLT (The MIT License)