KMines is a full — featured C++ / QT (KDE) implementation of the classic puzzle game Minesweeper, is part of a collection of games desktop KDE (The KDE Games).

Minesweeper (Minesweeper) — puzzle game, in the classic version with a two-dimensional playing field is divided into cells, some of which contain hidden mines. The player must open the cages, trying not “to go” on a mine, the game ends if the player opens the cage with mine.

If the cage open mines not, it appears a number indicating the number of mines in neighboring cells. Using numbers, the player can calculate the location of mines by marking “suspicious” cells with a label (flag)to continue not to open them. The main objective of the game is to uncover all “empty” cells in the least possible time.

The result of solving the puzzle is highly dependent on the location of mines, when the field is created (random number generator) might have a situation when the player will just have to guess where a mine is. The complexity of the game is determined by the number of actions in a certain style of play (ideally)and not the difficulty of the playing field to solve a specific player.

In any placement of mines, there is a theoretical possibility the solution to the puzzle in one or several moves. But the implementation of random combinations does not allow to obtain very simple arrangement of mines, especially on the big playing field. Therefore, the results of solving the puzzle of increased complexity (second and third) display level of the player.

KMines is partly customizable user interface (and disable the floating tools toolbar) and the minimum system requirements. There are three levels of difficulty you can set, there are four themes of the playing field is “level“, management focused on the use of the mouse.

License: GNU General Public License version 2.0 (GPLv2)

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KMines (The KDE Community)

Author: posixru


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