Phlipple is a unique C (si) / OpenGL puzzle game to develop spatial thinking.
Gameplay Phlipple is the folding of three-dimensional figures made up of squares connected at right angles, so that eventually there is only one square. The folding of the pieces by turning the edges, in the likeness of the addition of cardboard boxes.
Phlipple is a hundred game levels, the first level is quite simple shapes (flat, square, cube, parallelepiped, etc.), their Assembly is easy to understand the basic principle of the game. As you progress through the levels becoming more and more complex, gradually taking the form of mazes.
Initially the squares of the figures (plates) can be expanded in all directions, the stacked plates are combined into one, but as the game progresses, obstacles appear in the form of red stripes at the edges of some of the squares, this means that fold the squares in those directions impossible.
Have three-dimensional shapes some part is transparent, so the player can see through them to other elements, also review and planning is the possibility to rotate the figures. The game has no time limit or number of lives, allowing you to spend any time thinking, supported undo moves and re-passing levels.
Phlipple has relatively low system requirements, supported work only in windowed mode (scalable). The only option is disabling the music, between sound levels and sound effects (sound of folding plates)to control using a keyboard.
License: GNU General Public License version 3.0 (GPLv3)