Fish fillets themselves NG is a small C++ / Lua / SDL puzzle game vaguely reminiscent of Sokoban.
Sokoban (Warehouse Keeper in Japanese) is a logic puzzle game in which the player moves boxes around a maze, shown in plan view, with the aim to put all the boxes into position. The game was created in 1981 year , Hiroki Imabayashi and published by a Japanese company Thinking Rabbit in 1982 year.
Fish fillets themselves – the Next Generation (the Next Generation) rewritten from the original game fillets themselves, released in 1998 year, the company ALTAR Games (formerly Altar Interactive). New version of the game in addition to updating the code base includes several new levels and makes it easier to create a new (for description of the levels uses the Lua language).
In the game Fish fillets themselves NG , you must help the fish find a safe way through the many underwater levels. The game is played with two fish, during the game they were talking with each other, joking and swearing and commenting on the process of passing make comments about the environment and the various inhabitants of the underwater world.
NG Fish fillets themselves are celebrated for their complexity and originality, the main focus of the game is on logic, but some levels are made with an emphasis on “endurance” (need to mindlessly make a lot of moves) and “care” (at the end of the level is what the player has done something in the beginning).
Gameplay Fish fillets themselves NG diluted some sense of humor, accompanied by a quiet and unobtrusive music, designed to focus the player’s attention on solving non-standard situations.
Project Fish fillets themselves Solution Archive provides a collection of solution files (Lua-scripts) for many levels of the game. The collection includes the “short” solution, not necessarily the “best“from an aesthetic or intuitive point of view. A ready “solution” you may need when you encounter problems with completing the level.
License: GNU General Public License version 2.0 (GPLv2)