Atomiks’s two — dimensional C (si) / SDL remake of the classic puzzle game Atomix.
Atomix (the Atomics) — puzzle game developed by günter krämer (Günter Krämer, known as “Softtouch“) and published by Thalion Software in 1990 year, the platforms Amiga, MS-DOS and Atari ST (later ported to the Commodore 64).
The game is turn based puzzle game where the player is going from the separated atoms form a molecule by certain rules of the game mechanics. Atomix has educational potential, exciting and has a low replay value (replayability).
The playing field is two-dimensional and confined in a rectangular grid of cells, which are the atoms of different types (a single atom occupies one cell, empty cells and walls. The atoms move vertically and horizontally, until they reach the obstacle, wall or another atom.
The goal on each level is the location of the atoms relative to each other so that the result is a molecule in a given sample. The solution is given a limited amount of time, the sooner passed the level, the more points the player receives. The puzzle is built so that moves it is desirable to calculate in advance, identifying where and at what level it would be faster to build a molecule.
The first level of the game with a simple training, it should collect a water molecule consisting of two hydrogen atoms and one oxygen atom. The game thirty levels and five “bonus“, the game levels as you progress through more complicated, to collect more complex molecules. To pass the “bonus” levels is offered after the five main, on them it is impossible to lose, but you can earn points.
Atomiks’s is a fully recreated version of Atomixthough does not have with the original game total code. Window game scales to control using a keyboard and mouse.
License: GNU General Public License version 3.0 (GPLv3)